Assistant Professor, Computer Art and Animation, Department of Transmedia at Syracuse University
As an interdisciplinary media artist and researcher working at the intersection of art, technology, science, and philosophy, Nam explores her relationship to digital media with an artistic and meditative approach to computation. Her affective experience with technology, which emerged from the process of digital art making, is represented in various forms of media art projects.
Nam’s work, including an interactive video installation, 3D game art, and media performance, has been exhibited both nationally and internationally at venues from Spain, UAE, Greece, and Singapore to South Korea. Her community-based media art projects were recently showcased at Burchfield Penney Art Center and Hallwalls Contemporary Art Center in Buffalo, New York, and her papers have been presented at SIGGRAPH Asia in Japan and the International Symposium on Electronic Art (ISEA) in Colombia.
Prior to joining Syracuse University, Nam taught game studies and production in the media study department at the State University of New York (SUNY) at Buffalo as an adjunct professor from 2014-2018. She was at the School of the Art Institute of Chicago from 2011-2014 an adjunct faculty member, teaching courses on digital imaging, programming, digital fabrication, and 3D game design.