Student Showcase 2021

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Welcome

Students, faculty, staff, and friends of Media Study! My name is Tom Feeley and I am Chair of Media Study and this is my third spring student show as chair. One of the best traditions in Media Study is our spring show where our students show, present, or exhibit their work. The faculty always describe it as a celebration and I think that is apt, especially when there has been so little to celebrate this academic year. I think this year’s theme of Rebuilding Community is a perfect theme and community is a beacon during these uncertain times. The word community communicates to me collaboration, sharing, reflecting, understanding, and respecting one another. I hope you are able to show your work and/or are able to join in and celebrate the community of artists’ and scholars’ work in the department. So welcome and hope to see you at the show!

Film and Video

Film and Video

DMS 103: Basic Video

DMS 103 Image.

Basic Video is a beginner level production class on the uses of digital video, moving image, and media as a medium of artistic expression and communication. There is a mixture of history, theory, artistic practice, technique, analysis, and there is a distinctive focus on learning while making.

DMS 302: Experimental Moving Image

DMS 302 Image.

“Experimental Moving Image” is an intermediate level undergraduate production class introducingstudents to alternative approaches to the moving image, from abstraction and collage, personal documentary and hybrid narratives, to stop-motion and video installation, across single and multiple screens. 

DMS 341: Intermediate Video

DMS 341 Image.

This course took place in the fall of 2020 and was an intensive workshop in fiction film production, with an emphasis on both hands-on practice of fiction filmmaking and in-depth study of the art of fiction filmmaking. Production projects helped students develop conceptual and technical proficiency, including knowledge of the development, production, and post production of fiction films. Screenings and class presentations deepened students’ understanding of fiction filmmaking and storytelling. The films shown here include final projects for the class.

DMS 342: Intermediate Documentary Workshop

DMS 342 Image.

Intermediate Documentary is an intensive workshop in nonfiction film production, with an emphasis on both hands-on practice of documentary filmmaking and in-depth study of the art of nonfiction filmmaking. Production projects helped students develop conceptual and technical proficiency, including knowledge of the development, production, and post production of nonfiction films. 

DMS 394: Korean Drama and Film

394 Image.

This course offers an introduction to South Korean drama and cinema with attention to
Korean culture and history, TV/cinema/visual cultural analysis, and within the contexts Korean cultural global reach also understood as Hallyu or the Korean Wave.

DMS 418/518: Landscape Projections

DMS 418 Image.

“Landscape Projections” is an advanced special topics course exploringlandscape as a medium, predominantly through the lens of time-based media. “Projections” implies cinematic presentation, but we expand this idea of projection (from Latin projectio(n-), from proicere ‘throw forth’), exploring ideas around forecasts, mappings, visions, and transmission.

DMS 441/503: Advanced Video Production

441 Image.

This production course is designed to build on and further students’ conceptual and technical skills in video production. Through a combination of in-class workshops and exercises, assigned projects, and close attention to visual, creative motion picture ideation, students will strive to produce thoughtful, personally meaningful, technically proficient videos. 

DMS 598: Project Supervision

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Graduate Student Project Supervision taught by Margaret Rhee

Electronic Literature

Electronic Literature

DMS 110: Programming for Digital Art

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DMS110 is an introductory-level course for media artists and others who want to make interactive work for the web and other platforms. The course also serves as an introduction to programming ideas and practices that can be applied to many other programming and scripting languages – languages that students will use as they work through other DMS courses.

DMS 121: Basic Digital Art

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Basic Digital Arts is a hands-on survey of the rich and unique resources that the computer has to offer media practitioners. This course is for majors or non-majors in Media Study, with either very limited or no experience in digital art. It examines the unique capabilities of the computer, as well as its influence on traditional art and media forms.

DMS 201: Green Media

DMS 201 Green Media Image .

Contemporary media constructs our understanding of nature and reflects our fears and fantasies about rapidly changing environmental conditions. "Green Media" students read
Donna Haraway's text, "Staying with the Trouble" and use her ideas as a lens to analyze projects (fictional & fact-based) that investigate our relationship to climate change, pollution, environmental justice, wildlife extinction.

DMS 435/535: Scriptwriting

DMS 535 Image .

In this production workshop students concentrate on writing and editing script elements for all kinds of media including film, video, game, installation, AR, VR location- or web-based projects. The course explores traditional and experimental methods for generating and structuring text for any genre of fictional, documentary or hybrid work. Scripts include original writing, interviews, collaged or found fragments - which may be performed, heard or displayed in the final piece.

DMS 606: Sound & Space

DMS 606 Image.

In this course, students interested in learning more about music and sound, and sound’s relationship with and existence ins pace, have been experimenting with creating virtual spaces. (This was particularly germane since the class took place over Zoom, an entirely virtual space.) We have analyzed how sound behaves in real spaces, both natural and human-built, with the goal of understanding how these spaces influence sound, and human perception. 

Games and Virtual Reality

Games and Virtual Reality

DMS 462: Game Design

DMS 462 Image.

DMS 462 is a production course that allows students to explore the fabulous and sometimes frightening world of Game Design. Games are all around us in modern culture, ranging from video games to board and card games to sports to politics (Game of Thrones, anyone?) and beyond.

DMS 462: Games, Gender, and Culture

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DMS 448: Games, Gender And Culture provides a comprehensive investigation of the emerging field of Games Studies, the critical analysis of games and interactive environments made possible by the computer. We will address different theoretical perspectivesthat view games and gaming as historical, social, cultural. aesthetic, technical, performative, and cognitive phenomenon. 

Media Archaeology

Media Archaeology

DMS 474: Media Theories and Approaches

DMS 474 Image.

Media theory investigates the technoculturaloperation of media, including media technologies and social practices. The basic question media theory must ask is “what is media?” If something is identified as media, is it always media or only under certain circumstances?

Emerging Media

Emerging Media

DMS 480: Social Media & Networks

DMS 480 mage.

In this online course, we will learn about, critique, and create social media and networks theory. Through media theory and case studies, we will analyze social media and networks; through online discussion, we will develop our ideas; and finally, through creation we will implement our learning into action. 

2021 DMS Courses

  • 5/21/21
    In this online course, we will learn about, critique, and create social media and networks theory. Through media theory and case studies, we will analyze social media and networks; through online discussion, we will develop our ideas; and finally, through creation we will implement our learning into action. By the end of the course, you will have a better understanding and will be able to critically read, analyze, and write about social media from a variety of perspectives. Along with rigorous reading and writing, students will engage through creative making and collective presentations. In doing so, we adhere to learning through creating.
  • 5/11/21
    This course analyzes fictional and documentary media that investigate our relationship to nature: climate change, pollution, environmental justice, wildlife extinction. The course interprets the word media broadly to include film, games, social media, media-art, big data visualization, simulation and sensing. It examines the consciousness-raising power of film, media and journalism; traces the ecological impact of our obsession with the latest media device; and ponders the relationship between our feelings about our changing planet (denial, engagement, optimism, hopelessness) and our actions.
  • 5/12/21
    DMS 462 is a production course that allows students to explore the fabulous and sometimes frightening world of Game Design. Games are all around us in modern culture, ranging from video games to board and card games to sports to politics (Game of Thrones, anyone?) and beyond. 
  • 5/15/21
    Media theory investigates the technoculturaloperation of media, including media technologies and social practices. The basic question media theory must ask is “what is media?” If something is identified as media, is it always media or only under certain circumstances? For example, paint is a mediumwhen used for a painting, but what about on a wall or in a can? Air is a medium for sound and music, but what about when the world is silent? Fiber optic cables, wifi signals, and the internal operations of a computer delivering a film on a laptop are media, but so is the film. How do they relate? Conversely, what is not media?
  • 5/15/21
    In this production workshop students concentrate on writing and editing script elements for all kinds of media including film, video, game, installation, AR, VR location- or web-based projects. The course explores traditional and experimental methods for generating and structuring text for any genre of fictional, documentary or hybrid work. Scripts include original writing, interviews, collaged or found fragments - which may be performed, heard or displayed in the final piece.
  • 5/21/21
    This course offers an introduction to South Korean drama and cinema with attention to
    Korean culture and history, TV/cinema/visual cultural analysis, and within the contexts Korean cultural global reach also understood as Hallyu or the Korean Wave. Students will study South Korean drama and film through thematics such as historical development, aesthetics, genre, auteur theory, stardom, subtitling, and the politics of distribution.
  • 5/14/21
    This production course is designed to build on and further students’ conceptual and technical skills in video production. Through a combination of in-class workshops and exercises, assigned projects, and close attention to visual, creative motion picture ideation, students will strive to produce thoughtful, personally meaningful, technically proficient videos. 
  • 5/13/21
    Intermediate Documentary is an intensive workshop in nonfiction film production, with an emphasis on both hands-on practice of documentary filmmaking and in-depth study of the art of nonfiction filmmaking. Production projects helpedstudents develop conceptual and technicalproficiency, including knowledge of the development, production, and post production ofnonfiction films. Readings, writing assignments, and class presentations will deepen students’understanding of nonfiction filmmaking and storytelling.
  • 5/13/21
    This course took place in the fall of 2020 and was an intensive workshop in fiction film production, with an emphasis on both hands-on practice of fiction filmmaking and in-depth study of the art of fiction filmmaking. 
  • 5/12/21
    DMS 448: Games, Gender And Culture provides a comprehensive investigation of the emerging field of Games Studies, the critical analysis of games and interactive environments made possible by the computer. We will address different theoretical perspectivesthat view games and gaming as historical, social, cultural. aesthetic, technical, performative, and cognitive phenomenon. 
  • 5/14/21
    Basic Video is a beginner level production class on the uses of digital video, moving image, and media as a medium of artistic expression and communication. There is a mixture of history, theory, artistic practice, technique, analysis, and there is a distinctive focus on learning while making.
  • 5/11/21
    In this course, students interested in learning more about music and sound, and sound’s relationship with and existence ins pace, have been experimenting with creating virtual spaces. (This was particularly germane since the class took place over Zoom, an entirely virtual space.) We have analyzed how sound behaves in real spaces, both natural and human-built, with the goal of understanding how these spaces influence sound, and human perception. 
  • 5/12/21
    Graduate Student Project Supervision taught by Margaret Rhee
  • 5/12/21
    This course provides an introduction to the technical and aesthetic practice of video production and post-production, with a critical eye to both form and content. Through lectures, readings, exercises, and projects, as well as screenings of historical and contemporary film and video work, students will gain an understanding of film and video language and explore conceptual strategies for the development of creative approaches to digital video making.
  • 5/11/21
    In this theory/practice seminar, students will interrogate the strain of scholarly and artistic practices concerned with the cultural and material histories of media technology known as media archaeology.
  • 5/14/21
    “Landscape Projections” is an advanced special topics course exploring landscape as a medium, predominantly through the lens of time-based media. “Projections” implies cinematic presentation, but we expand this idea of projection (from Latin projectio(n-), from proicere ‘throw forth’), exploring ideas around forecasts, mappings, visions, and transmission, as we consider a wide range of artists and filmmakers re-envisioning both the natural and manufactured landscape through cinematic geographies and spatial practices.
  • 5/14/21
    “Experimental Moving Image” is an intermediate level undergraduate production class introducing students to alternative approaches to the moving image, from abstraction and collage, personal documentary and hybrid narratives, to stop-motion and video installation, across single and multiple screens.