Games and Virtual Reality

Student using virtual reality simulator.

In the area we deconstruct, experiment with and revolutionize gaming paradigms and explore alternative realities, interfaces and narrative forms. 

We study and build virtual worlds, mixed reality experiences, responsive installations, intermedia performances and games. In these various interactive environments we are interested in questions of agency for both real and virtual actors: How can we create compelling artificial characters? How is human identity affected by mediated contexts? What of cyberbodies?

Faculty